Unity Ads (UA) and onelink

Grow&Tonic

Active Member
Unity Ads (UA) campaigns allow us to bring users to a Custom Store Listing via the Creative Pack custom section.
However, I also want to bring them via a deep link (OneLink) to a specific part of my game once they install the game.
I don’t see any option to do so in Unity Ads (UA). Am I correct, or am I missing something?
There are tracking links for the MMP (AppsFlyer click and view), but those don’t seem to be what we need.

Unity Ads → (Custom Store Listing) → App Store Custom Store Listing → (deep link, I miss this part) → Open a specific part of game instead of the main screen

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Is anyone an expert on this? Thanks
 
AFAIK, you can introduce a deep link if your CPP within App Store Connect! so the CPP would already work as deeplink
 
AFAIK, you can introduce a deep link if your CPP within App Store Connect! so the CPP would already work as deeplink
When using a deeplink embedded in a CPP (and not directly in the URL or asa a parameter on the network side), a high % of users won't get the deeplink at all: it only applies to the users who click on the "open" button from the store. If they close the store while it downloads then open from the device homescreen on the app icon, deeplink is NOT passed through. Depending on the weight of the app, that behavour can quickly be the majority...
 
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